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« Stories sell | Main | PACED selling mnemonic »
Monday
Mar272006

6 ways to make your ideas more viral

It's official. Although not nearly enough people have realised it yet: thoughts ARE things.

In my last post, I mentioned that there was a scientific basis for Viral Marketing, Word-of-Mouth advertising and Social Currency.

If you haven't guessed by now, I am talking about Memes.

A meme is a thought, action or idea that is really catchy (in the same way a virus is), so people pass it on to each other, e.g. a funny joke, a pop song or a style of dressing. Memes survive by reproduction (in much the same way as do genes) - literally by people imitating the ideas and perhaps adapting them slightly to suit their intentions.

The implications of this are deep, so I recommend checking out: Richard Dawkin's explanation (Dawkins is the prof. who originally proposed it); and also the Wikipedia entry on "Meme".

If you don't follow the links above, then just take my word for it: what people think, do and converse about is VERY important - even if they aren't rich and famous. (i.e. what you think, do & talk about is very important... Seen or unseen)

Here are 6 things that affect the success of your memes.

  1. Experience: if a meme does not correlate with an individuals experience, then that individual has a reduced likelihood of remembering that meme. (e.g. A message combined with a sample)

  2. Happiness: If a meme makes people feel happier, then they're more likely to remember it. (e.g. a good joke)

  3. Fear: If a meme constitutes a threat, then people may be frightened into believing it. (e.g. if you don't use this product you will be miserable)

  4. Censorship: Restrictive controls (such as copyright) put memes at a disadvantage. (show and tell = new economy).

  5. Economics: If a meme tends to increase the riches of the person holding it, then that meme tends to spread. (Put customer success first).

  6. Distinction: if the meme helps the people who use it to be more respected (e.g. seem intelligent or insightful), then it has a greater chance of spreading. (e.g. be a content provider --- make your "advertising" useful).


If you can engineer memes (products, ideas etc) that are good replicators, then you've got it made in the Attention Economy.

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